All Mapping Tools Found
 Tool Name:    Battlefield 2 Editor - LightMapSamples
 Tool Type:   Level Editing
 Tool URL:   http://www.battlefieldsingleplayer.com/files/bf2/tools/lightmapsamp...
 Tool Author:   EA/Dice
 Last Update:   :2009-09-30 15:44:50
 Description:  These are required if you want to generate lightmaps (add shadows) to your custom BF2 level with the editor.



 Tool Name:    BFV converted standardmesh files for use with ED42.
 Tool Type:   Level Editing
 Tool URL:   http://www.battlefieldsingleplayer.com/dnamro/files/BFV_standardMes...
 Tool Author:   BFSP
 Last Update:   :2009-12-10 16:57:33
 Description:  Use these standardmesh files to setup ED42 to work with BFV. You will need to extract the textures from the mod. These files are curtsy of dnamro and contain sm files for othe bfv mods.



 Tool Name:    BF42 Treemeshes for ED42
 Tool Type:   Level Editing
 Tool URL:   http://www.battlefieldsingleplayer.com/dnamro/files/BF42dir/bf42_tr...
 Tool Author:   Dnamro
 Last Update:   :2013-07-08 19:55:28
 Description:  Pathmapping with Ed42 but you can't see the trees? This is a collection of trees converted into a format that Ed42 works with. I don't know who did the conversion. Copy them into your ED42 standard mesh folder.



 Tool Name:    BF2 Strategic AI System (ESAI) - By Void.
 Tool Type:   Code Editing
 Tool URL:   http://www.battlefieldsingleplayer.com/files/ai_tools/bf2/ESAI_v4.0...
 Tool Source URL:   http://www.battlefieldsingleplayer.com
 Tool Author:   Void
 Last Update:   :2011-02-10 17:07:01
 Description:  An apps made by Void to enhance the BF2 AI Commander strategies. "The ESAI core contains 22 working strategies. The included default Strategy Sets assign 9 strategies to each team. It is a simple matter to create your own Strategy Sets using the ESAI core strategies.A plugin system allows SAI scripters to use the ESAI base to craft new strategies without reinventing the wheel. A user written plugin can create a strategy by making use of the conditions and/or prerequisites already defined in the ESAI Core. Plugin authors can also create additional conditions and prerequisites as needed." (Void - BFSP Forum). Click here (BFSP Forum) for more.



 Tool Name:    NFVidea Texture Tools and Plugins from NVidea
 Tool Type:   Texturing
 Tool URL:   http://developer.nvidia.com/object/nv_texture_tools.html
 Tool Author:   NVidea
 Last Update:   :2006-01-01 00:00:00
 Description:  Plugins for converting TGA files to DDS for editing.



 Tool Name:    GUI DDS Converter by BlueHair
 Tool Type:   Texturing
 Tool URL:   http://www.effiles.com/file.info?ID=17503
 Tool Author:   BlueHair
 Last Update:   :2006-01-01 00:00:00
 Description:  GUI DDS tool for creating textures, including a DDS to TGA convertor.



 Tool Name:    BFlight11
 Tool Type:   Lighting
 Tool URL:   http://www.cajunwolf.com/files/BF42Light11.zip
 Tool Source URL:   http://www.cajunwolf.com
 Tool Author:   Demize99
 Last Update:   :2009-09-20 16:30:55
 Description:  Tool for creating shadows and object light maps for bfv and mods. This tool was made before BCV 1.2 came out with the ability to do this from the editor. It's a nice tool for those who want to do this manually.



 Tool Name:    BFlight12
 Tool Type:   Lighting
 Tool URL:   http://www.cajunwolf.com/files/BF42Light12.zip
 Tool Source URL:   http://www.cajunwolf.com/
 Tool Author:   Demize99
 Last Update:   :2009-09-20 13:38:46
 Description:  This is a tool to do terrain shadows and object light maps for mods of bf42. It was created because earlier versions of Battlecraft 1942 did not support this features for mods. It is still useful because it gives you full manual control of the raytrace process. This can be useful to experienced mappers who want to create more special effects in their maps.