Battlefield 2
 Game Name:  Battlefield 2
 Game Website:  http://battlefield.ea.com/battlefield/bf2/
 More Info:  http://en.wikipedia.org/wiki/Battlefield_2
 Latest Patch:  v1.5 (full) - Download (1976 MBs)
 Last Update:  Apr 8, 2015
 


BF2

Description


In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, China, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game's 30+ vehicles to engage in major conflicts with over 100 players in some of the largest online battles on the PC.

Battlefield 2 features immense, richly detailed, destructible environments, from city streets to remote forests, in some of the most notorious hot spots around the world. Each map in Battlefield 2 adjusts in scale to support the number of players in the world, providing the ideal vehicle-to-player ratio and an optimized game play experience. Enhanced team play features allow players to enter the action on the front lines as part of a formal squad, or work behind the scenes in Commander Mode to direct the strategic assaults of their team mates. With in-game success, players increase their rank from recruit all the way to General and unlock awards, including new weapons, vehicle decals, medals, and more.

Additionally, Battlefield 2 showcases an all-new game engine and physics system to bring the modern battlefield to life like never before. The new material penetration feature measures weapons' ability to fire through barriers based on their composition and players will need to know the difference between concealment and cover in order to survive.

Click here (BF Games Wiki Translated) for more details.



See BF2 Official Launcher:


System Requirement:

  • Operating System: Windows XP (32-bit version)
  • Processor: 1.7GHz
  • Memory: 512MB RAM
  • Graphics: Graphic card with 128MB RAM with shader model 1.4
  • Hard Drive: 2.3GB
  • DirectX: 9.0c

Maps: Listed in alphabetical order.

  • Daging Oilfield
  • Daliant Plant
  • Dragon Valley
  • Fushe Pass
  • Gulf Of Oman
  • Highway Tampa
  • Kubra Dam
  • Mashtuur City
  • Operation Blue Pearl
  • Operation Clean Sweep
  • Road To Jalalabad
  • Sharqi Peninsula
  • Songhua Stalemate
  • Wake Island 2007
  • Zatar Wetlands


External Links: BF2S Wiki - Click here to go to BF2S Wiki. (1) BF2S Wiki Maps - Click here to get pertinent information on BF2 maps. (2) BF2S Wiki Weapons - Click here to get informations on BF2 weapons.
 Game Patchs for BF2
 Game Patch:  v1.5 (full) - Download (1976 MBs)
 Added Date:  Sep 1, 2009
 Patch Description:  This is the long-awaited version 1.50 patch for Battlefield 2. In addition to making all content from both expansions free-to-play, it includes a number of bug fixes and gameplay tweaks.

Read the full description
Battlefield 2 Patch v1.5 Notes FEATURES:
- Additional support for Windows Vista.
- Added Highway Tampa as a required map.
- Added a new map called Operation Blue Pearl.
- Added Euro Force and Armored Fury as free to play content for all Battlefield 2 players.
- Added Widescreen support
- Allowed BF2.exe to use more than 2Gb RAM
- Added support for the Novint Falcon controller (http://www.novint.com). GAMEPLAY TWEAKS
- Changes made to both the J10 and F35B to make them more balanced.
- AA targeting tweaked to make it more effective.
- Added checks to prevent "runway grieving".
- Various changes made to prevent cheating.
- Tweaked the hit detection, hits will be more accurate to the model.
- Occasional connection drops after being on a server a couple of minutes - Fixed
- Prevented use of mouse wheel to provide speed boost to vehicles
- Prevented use of mouse wheel to exploit parachutes
- Players can now pass claymores by going prone
- Update the HUD on TV Guided missiles to increase visibility on maps like Dragon Valley
- Added Battlefield 2142 style prone deviation (going prone will now cause reduced accuracy for a brief period) BUG FIXES
- Fixed the issue where picking up a players kit would cause CTD
- Updated BF2OpenAL.dll from version 1.1.1.0 to version 2.1.8.1
- Added a new map called Operation Blue Pearl.
- Updated ch_gas_station collision mesh on Dragon Valley to be consistent with other gas station buildings
- Fixed the issue where MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag
- Updated the Challenger2 HUD to show the correct icon instead of the M1A2 HUD icon
- Changed a PLA FAV to MEC FAV on Road to Jalalabad
- Tweaked the artillery respawn time on Dragon Valley for to 360 seconds as other artillery uses
- Included a delay after weapon switch for the Bizon (PP-19) to 0.666
- Updated the F35B's lock delay to 1 second instead of 1.5 seconds to match other aircraft
- Changed the Humvee camo on Taraba Quarry to be the correct design
- Increased the splash damage of the UH-60 (Black Hawk) guns from 0.25 to 1.5
- Updated the G36E HUD to react the same as other weapons during sprint

 Game Patch:  v1.41 (full) - Download (536 MBs)
 Added Date:  Nov 15, 2006
 Patch Description:  A full patch taking Battlefield 2 to v1.41.

 Game Patch:  v1.3 (full) - Download (438 MBs)
 Added Date:  May 23, 2006
 Patch Description:  NEW FEATURES

* Air dropped vehicles: Squad members can now send a request up the chain of command for a vehicle to be dropped at their location.
* Co-op: Co-op Mode allows you to play Single Player levels on the Internet and LAN with both AI controlled bots and human players. Several new options have been created that will allow the server creator to modify how the bots behave in game.
* Number of Bots: This setting allows you to determine the total number of bots that will spawn in game.
* Bot Ratio: This setting allows you to determine the percentage of total bots that will spawn for each team. For example, setting this value to 25 means that 25% of the total bots will spawn in Team 1, and 75% in Team 2. Team 1 is always the MEC, Chinese, or their allies, while Team 2 is always the USA, EU, and their allies.
* Bot Difficulty: This setting determines the skill level of the bots. 10 is easiest, 100 is the most difficult.
* Default Kit Selection: The kit that you used last is remembered at the beginning of the round and between maps.

GENERAL BUG FIXES & GAMEPLAY TWEAKS

* Fixed issues with remote console and linux server.
* Prevented ban list from being cleared in the event of a server crash.
* Fixed the bug where helicopters abandoned in the air would continue flying.
* Fixed issue with player not properly ranking up on servers where the continuously play.
* If the player joins a squad while dead, the player will not be able to use the squad leader as a spawn point until they have respawned once.
* Flag Capture bar now reacts accurately to players entering the capture radius.
* Fixed bug where friendly vehicles showed as valid targets.
* Friendly Vehicle lock: Lock-on weapons do not lock on to friendly vehicles. The box with an X through it will still appear, but a lock tone will not sound and then if fired, the missile will not track the friendly target.
* Fixed bug that altered mini map functionality.
* Adjusted missile count on BF2SF helicopters.
* Fixed bug with Special Forces rank names.
* Fixed repairing HUD for the engineer when in a vehicle.
* Adjusted award criteria.
* Fixed a client crash after entering 300 characters into the IP address using "connect to IP."
* Fixed a tech hang when creating a single player account from an offline account.
* Fixed crash when switching from BF2 to BF2:SF (or vice versa).
* Fixed a crash caused when a player is joining a map and another player logs into the same account.
* Fixed a Dragon Valley exploit.
* Fixed a bug on Zatar Wetlands where AA missiles would not lock onto oil towers.
* Fixed a bug that caused the Eurofighter explosion to appear as a Mig-29 wreckage.
* Armor Bar removed from occupied machinegun emplacements.
* Fixed a bug on Kubra Dam and Zatar Wetlands that caused enemy AA sites to not display in bombing HUD.

SPECIAL FORCES BUG FIXES & GAMEPLAY TWEAKS

* Firing crossbow from open vehicle position causes others to see player weapon firing.
* Fixed Repair Hud for the engineer when in a vehicle and repairing a team mate vehicles.
* Fixed a bug on Strike at Karkand where players were able to get inside a building by Train Accident when FF is turned off.
* Fixed the commander toys on Wake Island 2007 so that the US can no longer disable the Chinese artillery.
* Fixed a bug in Zatar Wetlands 32 where commander assets were not being properly dropped to the location specified by the User.

 Game Patch:  v1.3 (incremental) - Download (83 MBs)
 Added Date:  May 23, 2006
 Patch Description:  NEW FEATURES

* Air dropped vehicles: Squad members can now send a request up the chain of command for a vehicle to be dropped at their location.
* Co-op: Co-op Mode allows you to play Single Player levels on the Internet and LAN with both AI controlled bots and human players. Several new options have been created that will allow the server creator to modify how the bots behave in game.
* Number of Bots: This setting allows you to determine the total number of bots that will spawn in game.
* Bot Ratio: This setting allows you to determine the percentage of total bots that will spawn for each team. For example, setting this value to 25 means that 25% of the total bots will spawn in Team 1, and 75% in Team 2. Team 1 is always the MEC, Chinese, or their allies, while Team 2 is always the USA, EU, and their allies.
* Bot Difficulty: This setting determines the skill level of the bots. 10 is easiest, 100 is the most difficult.
* Default Kit Selection: The kit that you used last is remembered at the beginning of the round and between maps.

GENERAL BUG FIXES & GAMEPLAY TWEAKS

* Fixed issues with remote console and linux server.
* Prevented ban list from being cleared in the event of a server crash.
* Fixed the bug where helicopters abandoned in the air would continue flying.
* Fixed issue with player not properly ranking up on servers where the continuously play.
* If the player joins a squad while dead, the player will not be able to use the squad leader as a spawn point until they have respawned once.
* Flag Capture bar now reacts accurately to players entering the capture radius.
* Fixed bug where friendly vehicles showed as valid targets.
* Friendly Vehicle lock: Lock-on weapons do not lock on to friendly vehicles. The box with an X through it will still appear, but a lock tone will not sound and then if fired, the missile will not track the friendly target.
* Fixed bug that altered mini map functionality.
* Adjusted missile count on BF2SF helicopters.
* Fixed bug with Special Forces rank names.
* Fixed repairing HUD for the engineer when in a vehicle.
* Adjusted award criteria.
* Fixed a client crash after entering 300 characters into the IP address using "connect to IP."
* Fixed a tech hang when creating a single player account from an offline account.
* Fixed crash when switching from BF2 to BF2:SF (or vice versa).
* Fixed a crash caused when a player is joining a map and another player logs into the same account.
* Fixed a Dragon Valley exploit.
* Fixed a bug on Zatar Wetlands where AA missiles would not lock onto oil towers.
* Fixed a bug that caused the Eurofighter explosion to appear as a Mig-29 wreckage.
* Armor Bar removed from occupied machinegun emplacements.
* Fixed a bug on Kubra Dam and Zatar Wetlands that caused enemy AA sites to not display in bombing HUD.

SPECIAL FORCES BUG FIXES & GAMEPLAY TWEAKS

* Firing crossbow from open vehicle position causes others to see player weapon firing.
* Fixed Repair Hud for the engineer when in a vehicle and repairing a team mate vehicles.
* Fixed a bug on Strike at Karkand where players were able to get inside a building by Train Accident when FF is turned off.
* Fixed the commander toys on Wake Island 2007 so that the US can no longer disable the Chinese artillery.
* Fixed a bug in Zatar Wetlands 32 where commander assets were not being properly dropped to the location specified by the User.

 Game Patch:  v1.22 - Download (9 MBs)
 Added Date:  Mar 30, 2006
 Patch Description:  Patch 1.22 has been released and is available on EA Downloader. The release of this patch is in line with our ongoing effort to make the game as enjoyable as possible, releasing quicker fixes addressing some of the things that you want to see changed.

We're still hard at work on version 1.3, which will see the addition of some additional, sought-after changes. When we have more information to share with you on 1.3 we will, in the meantime, please find below the list of fixes in 1.22:

- Improved Server Stability
- Adjusted handling of the Tiger attack chopper
- Increased delay for aiming reticule when going from movement to prone on all support weapons
- Adjusted deviation on MG36 and PKM to be in line with other support weapons
- Increased rpm from 600 to 900 on the P90
- Fixed Lock on error on certain Oil towers
- Fixed a Great Wall Exploit
- Fixed exploits on Dragon Valley and Karkand

 Game Patch:  v1.21 (full) - Download (350 MBs)
 Added Date:  Mar 10, 2006
 Patch Description:  Change list includes:
Fixed the Hmmwv with TOW crash on Battlefield 2: Special Forces maps
Fixed the Battle Recorder crash
Fixed the screen capture
Fixed the issue with Pixel Shader 1.4 video cards
Fixed the issue that caused heat seeking missiles to stick to oil towers
Fixed the issue that caused heat seaking missiles to ziz-zag
Reduced the maximum number of claymores that can be dropped to 2
Fixed the Server Browser filter to enable search by map name
Fixed the error in Client - Server communication causing sound, animation and other sync issues.
AA missiles tweaked

 Game Patch:  v1.21 (incremental) - Download (40 MBs)
 Added Date:  Mar 10, 2006
 Patch Description:  Change list includes:
Fixed the Hmmwv with TOW crash on Battlefield 2: Special Forces maps
Fixed the Battle Recorder crash
Fixed the screen capture
Fixed the issue with Pixel Shader 1.4 video cards
Fixed the issue that caused heat seeking missiles to stick to oil towers
Fixed the issue that caused heat seaking missiles to ziz-zag
Reduced the maximum number of claymores that can be dropped to 2
Fixed the Server Browser filter to enable search by map name
Fixed the error in Client - Server communication causing sound, animation and other sync issues.
AA missiles tweaked

 Game Patch:  v1.2 (full) - Download (350 MBs)
 Added Date:  Feb 15, 2006
 Patch Description:  BUG FIXES & GAMEPLAY TWEAKS
- Dolphin Diving is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- Helicopters now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Damage decreased from M134
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- All support kit weapons have been adjusted
- All Sniper rifles have been adjusted
- Sa80 has been adjusted
- G3A3 has been adjusted
- Reload while sprinting has been enabled
- Medic defibrillator paddles have been adjusted. They now reload while not in use.
- SCAR-L reload sound has been fixed
- Server setting to allow friendly fire to be off on mines without affecting other weapons.
- Server search filters now work properly


 Game Patch:  v1.2 (incremental) - Download (100 MBs)
 Added Date:  Feb 15, 2006
 Patch Description:  BUG FIXES & GAMEPLAY TWEAKS
- Dolphin Diving is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- Helicopters now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Damage decreased from M134
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- All support kit weapons have been adjusted
- All Sniper rifles have been adjusted
- Sa80 has been adjusted
- G3A3 has been adjusted
- Reload while sprinting has been enabled
- Medic defibrillator paddles have been adjusted. They now reload while not in use.
- SCAR-L reload sound has been fixed
- Server setting to allow friendly fire to be off on mines without affecting other weapons.
- Server search filters now work properly


 Game Patch:  1.12 - Download (280 MBs)
 Added Date:  Feb 1, 2006
 Patch Description:  BUG FIXES - Fixed a crash when users switch weapons using the mouse wheel while piloting a bomber (SU-34, F-15 and J10) in core BF2 maps. - Removed the Grappling Hook and the Zip Line from kits from "The Iron Gator" map. - Fixed single player loading screens to match map selection image. - Fixed an issue in the menus so that users can click on BF2:SF ribbons to view the descriptions. - Fixed an issue in the Browser so that BF2:SF servers are now represented with a green "2" icon. - Global improvement of collision detection on the Grappling Hook and the Zip Line. - Fixed damage state artillery icon on the 3d map when an artillery is destroyed.

 Game Patch:  v1.03 - Download
 Added Date:  Dec 15, 2005